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Experiences Over Things

Last Sunday we spent the entire day taking my in-laws on a scavenger hunt through San Antonio. From eating at the spot where they got engaged to watching "A Charlie Brown Christmas" at the children's theater that my wife performed at when she was little, it was a walk down memory lane. There were no tacky Christmas ties or small kitchen utensils that would probably go unused, just a family spending the day reminding themselves of some of the great times they've had together. It was beautiful.

Co.Exist writer Jay Cassano took a look at this idea of experiences over things in his article "The Science Of Why You Should Spend Your Money On Experiences, Not Things," published earlier in 2015. For the article, Cassano interviewed Dr. Thomas Gilovich, a psychology professor at Cornell University who has spent the better part of two decades looking at the connection between money and happiness. The interesting thing that I picked up on is that money can actually make you happy, but the feeling that it leaves us with is usually short-lived. "We buy things to make us happy, and we succeed," said Gilovich. "But only for a while. New things are exciting to us at first, but then we adapt to them."

I really like to play video games. It's relaxing to me, although my wife may not agree, and I usually spend a short time after work playing to help wind down from the office and switch into home mode. The problem is that there's always a new game that comes along and offers a new experience, and usually comes with a $60-70 price tag. I kid myself into thinking it's an immersive experience and helps with my hand-eye coordination but in reality I'm just sitting on my couch while my wife colors next to me with only a few words said between us. That's not experience, just distraction.

Me in Paris at one of my favorite spots, Fontaine Saint-Michel, on our honeymoon in 2015.

Me in Paris at one of my favorite spots, Fontaine Saint-Michel, on our honeymoon in 2015.

I'll also be the first to admit that I'm really bad about spending money on things instead of experiences. I love to travel and will jump at the chance to go anywhere new, but find that if I just saved some of my money for such things instead of buying the latest Star Wars game, which was a bit of a let down anyways, it'd be a hell of a lot easier to afford some great weekend trips.

"Our experiences are a bigger part of ourselves than our material goods," says Gilovich. "You can really like your material stuff. You can even think that part of your identity is connected to those things, but nonetheless they remain separate from you. In contrast, your experiences really are part of you. We are the sum total of our experiences."

My MacBook Pro can't recreate the experience of sitting along the Seine on a cold day and feeling the river lap against the concrete of Pont Neuf. That's poetry, words and wind mixing together to create a timeless experience that imprints itself onto your consciousness. You don't normally hear much poetry written about gaining the high score on Halo or Black Ops 3. I'm sure it exists, it's just probably not very inspiring.

"Turns out people don't like hearing about other people's possessions very much," Cornell doctoral candidate Amit Kumar said while speaking to The Atlantic in 2014, "but they do like hearing about that time you saw Vampire Weekend."

Changing attitudes on experiences

At the end of Cassano's article, Gilovich talks about how we as a society should put more emphasis on experiences, noting that currently it's much easier to just purchase things. "By shifting the investments that societies make and the policies they pursue, they can steer large populations to the kinds of experiential pursuits that promote greater happiness," write Gilovich and coauthor, Kumar, in their recent article in the academic journal Experimental Social Psychology.

This is an approach that I'm all for. Gilovich even goes as far as positing that our priorities are skewed and that we should be making it easier to have these experiences, including more paid leave from work and better recreational spaces to have them in. What good is a public park if it's not kept up or safe? We owe it to ourselves to care about the places we live so we can experience beautiful things in them.

So as 2016 looms large and heavy upon us, I'm committing to spend less money on stuff that usually breaks and lets you down and more on living life with my family and friends. Besides, you have more to write about that way.

P.S. I'm not against video games at all, I just personally need to play them less and spend more time being creative for my own personal sanity.

Glen Hansard on Art, Creativity and Voice

Glen Hansard has been one of my favorite artists for a very long time. From his time as founder of The Frames to The Swell Season, his lyrics connect with me in a way that most others just don't. Most people in America know him as the "guy" in the movie Once, which was an amazing film that featured some really great songs. His first solo album, Rhythm and Repose was one of my favorite albums of 2012 and his latest solo effort, Didn't He Ramble is quickly becoming one of my all-time top albums. In the video below, Myles O'Reilly followed Glen as he made Ramble and you get a unique insight into his views on creativity and voice. I love this quote from his producer on the record; "we all know you're great and all, we just don't know if you're any good." It's at that point that you know he's surrounded himself with the right people to make music, people who aren't afraid to push back and make you second guess yourself.

Art as a Career

The career of an artist is a funny thing. In the documentary below, Glen talks about music sometimes being so personal that it has no actual value to other people. "Why am I asking the public to take part in it, if it's just about exercising my own demons," says Hansard. "Surely you can do that at home."

I think that's something that every artist, no matter what medium, struggles with. Is this just a passion or is there an avenue to invite the greater world into that same feeling? Am I connecting or just dragging the audience along?

Grace Beneath the Pines

My favorite song on the record is the opening track, "Grace Beneath The Pines." There's something haunting and real about the whole song, it just seems to sit with you long after the headphones come off. The way that he sings "I'll get through this," voice quivering and full of anguish, just drags you into this song of redemption and hope.

Every time I hear it, I picture myself walking along the Thames in 2009, a chill March wind blowing swiftly. The pines turn into buildings and street lamps as I try to find an open Tube station. It was a pivotal moment in my life, on a short holiday from my time in Paris. I was struggling to find my own way in life, an identity that I'm still not sure stuck well. There was lots of late nights and walking, but those lights brought some kind of grace to my life, even if just temporary. Sometimes that's all you need.

The documentary below is definitely worth a watch, but if you want to skip ahead to where Glen Hansard talks about creativity just go to the 9:00 minute mark and the 14:30 minute mark. It's definitely a great look into the mind of a wonderful artist and the creative process behind making a record. The video above is my wife's favorite track from the record, "McCormack's Wall," which is based on a true story from Glen's past. I'm pretty sure it's because of the beautiful Irish ballad undertones and violins at the end. I really need to take her to Ireland soon. A small cottage by the water, that sounds about right. Soon.

The Shape of Photography

Our perceptions shape how we see the world, people and everything around us. In this video, created by The Lab and Canon Australia, we see six photographers using the same camera to shoot a portrait of the same person. The catch? Each photographer is given a different backstory of the subject. Watch and see how the change in backstory shifts the focus of the photos and how they interact with the actor.

(Via Shutterbug)

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